![]() ![]() GPU rendering is still in early stages for AMD as they've only recently added support for it but Cuda rendering support has been there for a while and is pretty reliable and consistent from what I've heard (Can not personally comment on it though as I don't have any Nvidia GPU's). I'm using a system with 4 cores, 8 threads CPU that turbo's consistently to 3.06 Ghz and a AMD Radeon 7670M and I was rendering at around 1.5-2 frames/second on a 720p video at 24.98 fps. Now in terms of rendering performance Blender is actually pretty good. When it came time to render I did get a little confused and kept rendering without sound, it was easy enough to find out how to render properly though, no problems there. For example, if multiple people are working on one project and they use different OS's Blender has no problems working in that situation. ![]() And for this reason I think Blender is the only video editing solution for a muliti OS work flow. When finishing it I had to switch back to Windows because of problems with my Ubuntu install (I haven't gotten around to reinstalling Linux yet if anyone is wondering, it broke right as I was moving xD). When I first started making the video above I was in Windows 10, in the middle of working on it I switched to Ubuntu Gnome and had absolutely no problems. Something else that I really like about Blender was it's ability to work across OS's with minimal problems. The easiest way around that problem though is to save before doing major changes and then if you decide you want to keep the changes you save, if not you just re-open the save before the changes and voilĂ . One of these such quirks, that I personally got kind of frustrated with, was that moving the header was considered a "change", so, for example, if I was making some changes, moving the header around a lot and then decided I wanted to undo it all I would have to undo the individual header movements I made (Including Frame by Frame movements, so like 50 moves to undo) and Blender also takes 10-20 seconds to undo something so it took a lot of time when I first started. That's not to say it's perfect though, it definitely has it's quirks since the program is first and for most a 3D Modelling and Animating software. Blender was much easier to understand and the workflow was great once I set it up for video editing. Adobe Premier was actually hard for me to understand and learn and I ended up dropping it. I actually found Blender much more intuitive to use than the likes of Sony Vegas and Adobe premier (I have used both but I have more experience with Vegas) especially when first jumping into it. The first thing I want to clear up about using Blender as a video editor is that it supposedly has a step learning curve but I personally think that's inaccurate. It does not store any personal data.I decided to make an AMV because I had always planned on making one and thought it'd be one of the best ways to learn blender as it'd be a challenge. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.
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